Something that may have helped to add replayability
to Itle Dew in my opinion is different enemies or
a change in A.I. behavior along with a palet-
te swap even. Additional items that wou-
ld change gameplay would help too in
my opinion. But ultimately, I'm sur-
e that different puzzles or a low-
er price would have been suit-
able. At a cheaper price, t-
he simplistic progression
rate would be fitting,
at least I'd think so.
Just spewing a f-
ew ideas (lau-
ghs). Aside
from mo-
re puz-
zles,
is
ther-
e anythi-
ng else that
you can think of
that'll improve on It-
le Dew, Nakor? That sou-
nds like a good promotion, R-
oemello! Unfortunately, I'm not
enrolled in Club Nintendo (though I
should have long ago). Thanks for men-
tioning this! I'll probably get the 3DS versi-
on and try for the Wii U this holiday. Congratu-
lations on completing Assassin's Creed IV! I'm still m-
aking slow progress with Borderlands 2 on the Vita and
finally got into Luftrausers! I'll see if I can make more prog-
ress in the titles listed below to end my procrastination streak.
-Super Mario 3DS (3DS)
-Uncharted (Vita)
-Rayman : Origins & Legends (Vita)
(and this is just a start...)