Ok, now I understand Pokémon Mystery Dungeon much better. Initially, the video I've
seen of it indicated something more action orientated... or at least that was my
assessment of what I've seen (laughs). So a Pokémon game more roguelike t-
han Binding of Isaac? Not something I'd expect (laughs). Then again, this
may have been the purpose in an attempt to take the series in a dir-
ection more appealing to those who appreciate roguelikes. Anyw-
ay, thanks for clearing that up. I've always thought the title of
Izuna: Legend of the Unemployed Ninja was comical, thou-
gh I didn't know it was a roguelike either. I'll check out
gameplay footage of it and the other two titles tha-
t I mentioned previously when I have more time
to do so at my leisure. That's an interesting t-
ake for Brogue since experience is not the
focus, rather one's equipment. This is t-
he impression I got when playing Fin-
al Fantasy 8 for the first time aft-
er trying to gain experience t-
he way that I was used to
only to learn that the
enemies leveled u-
p along with me
(laughs). Sho-
uld I ever
play B-
rogue, I'll
keep the str-
ategy that you h-
ave mentioned in mi-
nd, Nakor. Thanks! That's
an interesting option for Dung-
eons of Dredmor since it caters to
gamers who may not have the time to
play it in lengthy sessions (waves hand... l-
aughs). I'll keep the strategy of DOD in mind as
well... thanks again. I was able to make progress in
Borderlands 2 on the Vita (not much though). I'm still at
level 11, but I'm pushing for 12 by taking out enemies witho-
ut progressing through the story or completing assignments. Also
I'm searching for quality loot. I've discovered better weapons which I
will have to store at some point since I've maxed out my carry limit and
don't want to sell anything in my inventory right now (laughs). Are you still
playing DCSS or have you gone back into something else? Chances are that I'll b-
e playing Borderlands 2 for a long time for the way that I am; very cautiously (laughs).
