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New chat system... FINALLY integrated

Posted: Tue Aug 12, 2008 6:15 am
by Roemello
Ok, I know we've had quite a few systems in and none really seemed to fly all too great... but I finally found one that integrates into the board for total ease of entry and use. Just log into the boards and click the chat link (right next to the arcade link up top) and you're in! No extra user/pass or anything... just enter and go! It works more or less like an IRC chat, but it's not on that network... fully hosted here, just with the commands and all that in there. Also, you can see who's in chat by looking at the whos online on the main index of the boards... there'll be an asterisk next to the name of any who are in there.

Hopefully this'll be better enjoyed than the past systems! Which admittedly weren't exactly that great... :lol: Even though the link is clear up top, I'll post it here, too:

http://www.spiffy-entertainment.com/for ... /index.php

Re: New chat system... FINALLY integrated

Posted: Tue Aug 12, 2008 2:47 pm
by Nakor
Cool. Am I correct in assuming that it shows events that happened before you joined the chat? It appears so as I saw a list of several people logging on and off before I joined, but nobody was actually there.

Re: New chat system... FINALLY integrated

Posted: Tue Aug 12, 2008 4:12 pm
by Frong
Yeah, it is kinda interesting to see how it tells you when different people went in there and promptly left because the room was empty. :lol: Well, at least it works now, anyway.

Re: New chat system... FINALLY integrated

Posted: Tue Aug 12, 2008 5:30 pm
by Roemello
Nakor wrote:Cool. Am I correct in assuming that it shows events that happened before you joined the chat? It appears so as I saw a list of several people logging on and off before I joined, but nobody was actually there.
Yeah, it does :lol: I forget the exact timeframe of events it maintains, but at the least, it won't make ya so lost if there's convo going and ya don't know what's going on :lol: Still have to configure, so I'll keep that frame short. Toy with that more tonight... on the run now :p

Btw... do you two have the kick/ban abilities and all that in there? It's supposed to transfer modship right over into the chat... worked for me and da Queen, curious how it works for knights.

Re: New chat system... FINALLY integrated

Posted: Wed Aug 13, 2008 2:26 am
by rokaN
:( .em dennab rokaN .seitiliba nab/kcik evah od yeht deednI

Re: New chat system... FINALLY integrated

Posted: Wed Aug 13, 2008 6:30 am
by Roemello
One lil change... decided to take out the last messages thing and just have chat entry starting fresh and keep the log cleared up :) Worked well tonight though! Da Queen and I caught soloist for a few before he tripped down the stairs on the way out! :lol:

Re: New chat system... FINALLY integrated

Posted: Wed Aug 13, 2008 1:28 pm
by Frong
I just realized something. The 8BT gif in rokaN's sig isn't backwards like the rest of his stuff. That requires fixing. :p

Re: New chat system... FINALLY integrated

Posted: Wed Aug 13, 2008 2:16 pm
by Nakor
Yeah, I haven't found a program that is both simple to use and free to reverse an animated gif though, or I'd have done that by now. I originally had to write the whole thing in flash, and while I still have the .fla somewhere, I don't feel like going to that effort again. :lol:

Re: New chat system... FINALLY integrated

Posted: Wed Aug 13, 2008 3:29 pm
by Frong
I know you wrote it in Flash, which is why I was thinking you'd reverse it using that. Guess it took too much effort in the first place to be worth doing it that way. :lol:

Re: New chat system... FINALLY integrated

Posted: Wed Aug 13, 2008 11:30 pm
by Diofan
I'm in the chat right now. I've used Ajax chat before...pretty straightforward interface

Re: New chat system... FINALLY integrated

Posted: Thu Aug 14, 2008 2:01 am
by Nakor
Yeah, reversing it in flash would be simple if it were simply a case of reversing each frame . . . unfortunately it's not, it's a case of reversing each gif used, repositioning it to the exact opposite edge, and then starting the whole thing playing.

Unless I really wanted to be backward...

I could take each frame as a separate gif, flip each horizontally, and string them back together in the opposite order. Then it would both be horizontally flipped, and play chronologically in reverse! :p This would ironically be easier and not even require flash. But it would be more time consuming.

Re: New chat system... FINALLY integrated

Posted: Thu Aug 14, 2008 11:02 am
by Frong
Yeah, that would be way more time consuming that way, but it'd be truly backwards, as is appropriate for rokaN. Also, it'd just be funny to see BM do a nekodaH. :looney: :lol:

Re: New chat system... FINALLY integrated

Posted: Sun Aug 17, 2008 3:18 am
by Diabolique
This chat is a lot of fun...much MUCH better than anything we've had before.

Sorry I missed some of you guys. Hopefully I'll catch you next time you are in chat! ;)