Nakor wrote:Red/Blue was the only good one. And it wasn't really good enough to warrant that level of nostalgia IMO. Everything else was just a carbon copy with some gimmicks thrown in.
I'll go a little further and say that Red/Blue and Gold/Silver were the good ones. R/B was the original, so everything was new. I can't even remember how many hours I sank in to that.

G/S added a whole bunch of stuff to the formula that was cool, like a real-time clock and weekly calendar with world events that only happened on specific days at specific times. It forced you to be more creative with your play time, and I liked it a lot, which is why I played it almost as much as R/B. Ruby/Sapphire took out the clock and calendar, and it all went downhill from there.

As for the nostalgia value, Pokemon Blue was one of the first legitimate RPGs I ever played, because I didn't have anything more than an original Game Boy until I was halfway through high school. That's why it's particularly nostalgic for me. That said, the nostalgia has almost completely worn off by now. I played through the most recent version on DS literally once and then got bored with it and sold it back. I don't think I even attempted a second runthrough. Just wasn't worth it.
